<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Swaggerfall Devlog - itch.io</title><link>https://holonaut64.itch.io/swaggerfall</link><description>Procedurally generated first person RPG with ASCII graphics</description><item><guid>https://holonaut64.itch.io/swaggerfall/devlog/1648601/swaggerfall-alpha-release-0110</guid><title>Swaggerfall alpha release (0.1.10)</title><link>https://holonaut64.itch.io/swaggerfall/devlog/1648601/swaggerfall-alpha-release-0110</link><pubDate>Tue, 01 Sep 2026 15:36:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI5Njk2OTk3LnBuZw==/400x224%23c/RuX0cz.png" class="post_image"/><p>Swaggerfall goes into the Open Alpha! - Web build can be played for free - Downloadable versions (for the terminal) are currently for &quot;supporters&quot; only, i.e. paid If you would like to try the terminal...</p>]]></description></item><item><guid>https://holonaut64.itch.io/swaggerfall/devlog/1648703/0111</guid><title>0.1.11</title><link>https://holonaut64.itch.io/swaggerfall/devlog/1648703/0111</link><pubDate>Tue, 01 Sep 2026 15:36:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- added linux build (tar.gz) with README - turned windows build into .zip file with README - removed foreground glyphs from the sky during daytime (except in ascii purist mode) - added brightness slid...</p>]]></description></item></channel></rss>